After following the tutorial provided by epic, I decided to attempt and make my own animation montage for punching, but I’m a little confused on why this isn’t working properly, and was hoping someone could shed some light onto why this isn’t acting the way I assume it should be.
Essentially I want the animation to do the exact same thing as in the tutorial, but it seems that because the animations I made aren’t broken up into two parts each, it just runs through the entire animation since I can’t loop both swings as well as end them without it looking funky and jittery.
If I click once with the current set-up, it’ll punch once as required, but if I hold my mouse button down, it wont continue to punch, it’ll play the one punch and then stop.
Below are blueprints if you need to see them.