My animation make the caracter in the floor

Hello, I tried to export an animation from blender just to test this function because I will make them myself later, to make it I started from an animation from mixamo. It works perfectly well in blender, but exported on Unreal (fbx) my caracter don’t have the good rotation, and is in the floor… How to fix that? Other animation (made from mixamo) works perfectly well…) Thanks for your time !

I found it, just needed to rotate the animation in blender