My Android VR build looks fine in Editor and Incredibly awful on device

Hello,
I need some help with this project, I have it ready and working fine in the editor, but when I build and install in my VR quest, it looks like the lights were poorly built.
I’ve been compiling it and testing as development, and once I was happy enough I uploaded to app lab and now I can only see it like this awful example in the video. One is the editor and how I was seeing it by installing it manually, and the other is how it is now in the headset after uploaded to applab.
I haven’t changed any settings between the versions but the result is this.



Any idea on what could be causing this issue?