My aim offset doesn't work as supposed to.


I have a weird issue, I am trying to make an aim offset for a game I am making. I followed this tutorial ( Creating an Aim Offset | Unreal Engine 4.27 Documentation ). The head seems to turn fine, but the arms behave weird.

I attached the link to the copy of the “Mannequins” folder so it is easier to solve / reproduce this. ( - Google Drive ).

The Engine version is 5.0.3.

I really hope you guys can help me, I am so frustrated with this…