I created an AI that could successfully implement the random movement function, but he would not play walking animations when he moved, and I had to add animation blueprints to him.
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看下你的动画状态机,看看有没有进入移动动画
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Be sure you have setup an Animation Blueprint/Blendspace for handling movement. If you are unsure, under character component select Mesh, and check Animation tab:
感谢楼上的热心回答,我找资料然后解决了,把向量和大于断开,拉了一个SPEED