Finally we can close this one as done. Just do a check for ( Is Fallin) and branch it to only trigger the jump sound when fall with a do once and retriggerable delay et voila!
Cheers!
Finally we can close this one as done. Just do a check for ( Is Fallin) and branch it to only trigger the jump sound when fall with a do once and retriggerable delay et voila!
Cheers!