Hello. I’m a newbie to Unreal engine (and game development in general) and i’ve been making a 2.5D platformer in unreal engine for some time now and theres this one problem i’ve been ignoring for a while but it’s starting to look really ugly. Whenever my character touches the edge of a 3D object, he starts to wiggle weirdly and is most of the time unable to get off said object if i don’t jump forward.
I have searched around and similar problems people seem to have faced seem to involve the Step settings of the character. I have altered it a bit here and there, and although the bug changes a bit, it never seems to be really gone. Can somebody help me?