Documentation | Demo Project | Discord
π Spectral Teleport Framework is a modular teleportation framework for Unreal Engine.
Fully developed in C++ and exposed to Blueprint for fast and easy integration and deep gameplay customization.
Designed to be both a plug-and-play solution and a flexible gameplay foundation, it provides everything you need to create a visually intuitive and maintainable teleportation system, without being limited to a single implementation style.
π Core Features:
Built-in teleport target actors
NPC target support
Configurable hint widgets
Niagara-ready integration
β‘ Teleportation Methods:
Spline-based movement for more dynamic traversal
Instant teleportation
Transition-based movement
Custom Teleport mode for developers who want full control over teleport movement while keeping the framework in charge of target validation, lifecycle, and finish flow.
π§ Blueprint Hooks:
It also provides a full set of Blueprint hooks, making it easy to drive custom VFX, animation, camera behavior, or any project-specific teleport logic directly from your own systems.
Spectral Teleport Framework can be used to quickly set up a teleportation system or expanded further into more advanced gameplay systems depending on your project's needs.
π Important Note:
Assets shown in the demo project or screenshots, such as VFX and icons, are not included with the plugin and must be supplied separately.
β οΈRequirement: This plugin requires the Niagara and Enhanced Input plugins, which are included with Unreal Engine.
For support and updates, join the Discord server
Support email: romain@mywebsquare.fr