Mutator zone detect creatures entering

I’m trying to detect creatures entering/exiting a zone, the zone sounds like it should work on creatures but the events only run when a player enters/exits.

I found this thread that asks about something similar and someone replied suggesting checking in the event if it’s a creature, but my events aren’t even ran.

Hi there, ye I answered the thread you’re referencing because I assumed it would work since there’s a parameter for this.

After trying it, I can see that it doesn’t work at all… :frowning_face:

1 Like