Mutable Skeletal Mesh Component 5.8


Hi
can anyone explain to me how in to use the skeletal Mesh Component in 5.8?
It previously had a slot for inputting a LOD but that doesn’t seem to exist anymore.
I’m using it as part of a Custom Object in Mutable and I can’t progress with the tutorial I’m following as it’s based on the previous version. Or am I missing something?
Any help appreciated.
Cheers,