When attempting to build a project using Mutable Populations mechanics, the following error occurs:
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: false [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\PrimitiveSceneProxy.cpp] [Line: 1855]
LogOutputDevice: Error: PrimitiveComponent tried to render with Material MI_Facial_Eyelashes_L_ThickCurl, which was not present in the component's GetUsedMaterials results
LogOutputDevice: Error: Owner: GroomActor_0, Resource: None
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffd64d68769 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63b893ed UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63d54195 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63cfdf1a UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd44390597 UnrealEditor-HairStrandsCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd57156fd7 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd57122b38 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd55fc9c70 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd55f498b4 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b5dc55 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b5d9b6 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b83db1 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b45fe5 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66d61a23 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd672037ad UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd671fc8ff UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdd59de8d7 KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdd6f7c34c ntdll.dll!UnknownFunction []
LogStats: SubmitErrorReport - 0.000 s
LogStats: SendNewReport - 0.669 s
LogStats: FDebug::EnsureFailed - 0.696 s
LogOutputDevice: Warning: Script Stack (0 frames) :
LogStats: FPlatformStackWalk::StackWalkAndDump - 0.007 s
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: false [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\SceneManagement.cpp] [Line: 1662]
LogOutputDevice: Error: FMeshBatch was not properly setup. Mesh material is not marked as used by the primitive scene proxy..
LogOutputDevice: Error: VertexFactory[Name: FHairCardsVertexFactory, Initialized: 1]
LogOutputDevice: Error: PrimitiveSceneProxy[Level: /Engine/Transient, Owner: GroomActor_0, Resource: None]
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffd64d6c1b4 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63cfaca8 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63d541bb UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63cfdf1a UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd44390597 UnrealEditor-HairStrandsCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd57156fd7 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd57122b38 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd55fc9c70 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd55f498b4 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b5dc55 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b5d9b6 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b83db1 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b45fe5 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66d61a23 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd672037ad UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd671fc8ff UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdd59de8d7 KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdd6f7c34c ntdll.dll!UnknownFunction []