Mutable Populations - Error on Attempt to Cook or Package Project

When attempting to build a project using Mutable Populations mechanics, the following error occurs:

LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: false  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\PrimitiveSceneProxy.cpp] [Line: 1855] 
LogOutputDevice: Error: PrimitiveComponent tried to render with Material MI_Facial_Eyelashes_L_ThickCurl, which was not present in the component's GetUsedMaterials results
LogOutputDevice: Error:     Owner: GroomActor_0, Resource: None
LogOutputDevice: Error: Stack: 
LogOutputDevice: Error: [Callstack] 0x00007ffd64d68769 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63b893ed UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63d54195 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63cfdf1a UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd44390597 UnrealEditor-HairStrandsCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd57156fd7 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd57122b38 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd55fc9c70 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd55f498b4 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b5dc55 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b5d9b6 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b83db1 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b45fe5 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66d61a23 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd672037ad UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd671fc8ff UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdd59de8d7 KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdd6f7c34c ntdll.dll!UnknownFunction []
LogStats:                SubmitErrorReport -  0.000 s
LogStats:                    SendNewReport -  0.669 s
LogStats:             FDebug::EnsureFailed -  0.696 s
LogOutputDevice: Warning: Script Stack (0 frames) :
LogStats: FPlatformStackWalk::StackWalkAndDump -  0.007 s
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: false  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\SceneManagement.cpp] [Line: 1662] 
LogOutputDevice: Error: FMeshBatch was not properly setup. Mesh material is not marked as used by the primitive scene proxy..
LogOutputDevice: Error:     VertexFactory[Name: FHairCardsVertexFactory, Initialized: 1]
LogOutputDevice: Error:     PrimitiveSceneProxy[Level: /Engine/Transient, Owner: GroomActor_0, Resource: None]
LogOutputDevice: Error: Stack: 
LogOutputDevice: Error: [Callstack] 0x00007ffd64d6c1b4 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63cfaca8 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63d541bb UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd63cfdf1a UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd44390597 UnrealEditor-HairStrandsCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd57156fd7 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd57122b38 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd55fc9c70 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd55f498b4 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b5dc55 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b5d9b6 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b83db1 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66b45fe5 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd66d61a23 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd672037ad UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffd671fc8ff UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdd59de8d7 KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdd6f7c34c ntdll.dll!UnknownFunction []