I tried right-click and generated vs file like the other post suggested, but it didn’t work. (I put them in source folder too.)
When files are created outside of editor, I always get compile error:
“The first include statement in source file ‘[somefile].cpp’ is trying to include the file ‘[somefile].h’ as the precompiled header for module ‘[project]’, but that file could not be located in any of the module’s include search paths.”
I have used VS c++ for ages, but I never have problem with the include files… Usually, I can just right click and add new files and they’re linked to the project automatically. Is unreal project set up in some wield way that prevent this from happening? What exactly does right-click “generated vs file” suppose to do for us?
Thank you for replies folks,