MusicPlayer Ingame

i’m really not asking to build a whole program. just something that pops up, like an UMG inventory sort of, but just looking like winamp and clicking a song starts a song, instead of equipping an item. I’m not talking about some fancy art audio project! :smiley:
are there really no resources in that manner? GTA lets you choose radio! tony hawk lets you select track. its more this what i’m looking for.

this is the simple broken down question really. i have a project going on, nothing related to music in that matter. background audio… just want the user\player to be able to choose what song is playing, but instead of pressing escape, options, audio then fiddle there. just invoke an “music inventory” with a keypress.

Are there BUILT-IN solutions with blueprints\UMG?

an example; the JukeBox from EvE Online!
Window_Jukebox.jpg