I’m a music composer, new to UE4. Though I’m experienced with FMOD for creating adaptive music, for an upcoming project we thought of using UE4 native audio capabilities, since it’s a simple retro game with simple non-adaptive music.
However, I would like to implement musics with an intro going seamlessly to the looping part. I find it incredibly difficult to find information on how to do that.
In this 1h22 long video, it seems to be some complexe solutions to achieve that. However, I’m confused, this video is catalogued as “legacy” on the learning ressources page. And there don’t seem to be any up-to-date learning ressource about that. All ressources seems to concern audio rather than music.
I mean… come on! Intro + loop should be an absolutely BASIC functionality that shouldn’t require the use of complexe middleware. It has been used in video game music for ages! Think of The Legend of Zelda main theme, implemented in… 1986!