Our first commercial Unreal Engine project and music video. Used Unreal successfully for motion graphics.
It’s a spacey, abstract, glitchy music video for some really dark and hard acid techno made for record label, Broken Synth Recordings.
That’s doooope. How much of it was in-engine? I assume some stuff had to be done outside, but curious how much was achieved solely with the engine… Keep it up!
Thanks! Everything was done in engine except for the recording of the actual video and VHS effect which was done by recording the screen with a physical camera.
Even the control of the camera in the video was done with an Xbox One controller because at the time we did not know how to set up a path. (Now we do haha)