Currently music starts when the ‘Main Menu’ Level starts, which is just a Main Menu widget for this level.
When I click on a button, I want the music to fade over 3 seconds as Level 001 loads after clicking the ‘Start’ button.
The first image is the Menu WIDGET blueprint click events for ‘Start’ and ‘Quit’
The second image is the Menu Widget LEVEL blueprint which starts the music.
The main issue as I see it, is that the MUSIC and the BUTTON click event for ‘Start’ are in two different blueprints, as I’m extremely new to development, I’m not sure what I should do in order to have the MUSIC fade on the 'On Clicked (Button_0) event.
WIDGET blueprint click events for ‘Start’ and ‘Quit’