Music skipping

This is for game design class. My group is making a racing game and im in charge of making background music. I want to know how make so the player can press a button like M for example that will skip the track currently playing and go the next song. This is so they player can go to a song in which they like.

Hello Oluwadamilol,

You’ll find that ‘Play Sound’ nodes are “Fire and Forget” meaning once played they cannot be stopped.

This is what I came up with:

You could call “Stop” (Instead of Destroy) on the audio component and achieve the same result.

Hope that helps!