Music Implementation Tutorials


I was wondering if anyone could suggest good videos/information resources on where to find music implementation tutorials for UE 4.
Layered cues, battles states, transitions, stingers, etc.
I’m a composer new to UE and I’m finding it hard to get around everything coming form using Wwise and Fmod.


I’m also interested to know about it.

Yep, me too :slight_smile:

You have my sword :slight_smile:

I recently played around a bit when I tried to create a Jukebox.
Are you talking about Blueprints only or also C++ code?
Using Blueprints alone would make it a long way to have something comparable to iMUSE™. :wink: