v.1.4.0
Hi! Version 1.4.0 of MultiWorld is now available.
Changelog
Version 1.4.0
Migration notes (from v1.3.0):
- The following methods of
UMultiWorldOverrides
have been renamed for consistency:-
AddViewportWidgetContent()
is nowGameViewportClient_AddViewportWidgetContent()
; -
AddViewportWidgetForPlayer()
is nowGameViewportClient_AddViewportWidgetForPlayer()
.
-
- In the documentation of each method of
UMultiWorldOverrides
is now described how the call to the Super implementation must be handled, review your implementation accordingly. - UE5.0.2 fixed the issues introduced with UE5.0.0 and documented in the notes about UGameplayStatics::GetPlayerController(). The described workarounds are no more needed in UE5.0.2.
Bug fixes:
- Fixed a crash in UE5.0 when closing a PIE session started with Net Mode set to Play As Client.
- Fixed renaming packages in UE5.0 when using the Zen Loader (mainly in non-editor builds). One of the possible issues was UMultiWorldManager::LoadWorldAsync() freezing.