Multitouch not working with a UMG button press

Hey guys, I’ve been stuck with trying to implement multi-touch for pixel streaming on mobile. Currently I have a ‘Swipe to Look’ functionality that takes a touch input and I’m trying to press a button to move forward. The problem is that the button consumes input completely and I’ve not been able to swipe while the button is pressed. Couple of things I’ve tried:

  1. Set the buttons “Is Focusable” setting to false
  2. Tried to use an “OnMouseButtonDown” on an image instead of a button
  3. Tried the virtual joysticks provided by unreal

These approaches still consume input and don’t detect the second touch to swipe. Any help would be greatly appreciated!

1 Like

Hey @mohitshukla02!

I understand how frustrating it can be to get multi-touch working correctly for pixel streaming on mobile.

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Best regards,
Serdar