Multiple windows open drops fps

This is a year old bug, I used to have it with 5.0EA and it’s never been solved…

There are other posts about this both on the forum and on reddit but there’s no real solution…

An user told me that he solved his issue by disabling TSR (Temporal super resolution), but that was not my case.
I have 6 versions of the engine installed and only one has this issue (source build of branch 4.27-plus), it’s kinda random.

Also try checking the Nvidia control panel (if you have a Nvidia GPU) and in 3D settings check if there’s a max-fps limit (both global and for the unreal editor).

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