Hi, I am a new in Unreal Engine. I am trying to popup widget blueprints on the screen when the player enters a triggerbox. It works with one widget.
Now what I’m trying to do is to popup different widgets when player enters the triggerbox according to a string that changes during gameplay, but I couldn’t figure out how to do the selection between the widgets. I tried to use switch on string but I could’t make it. Any idea to solve this?