Hi,
I’m trying to create a weapon spawn system that when you unequip the weapon it attaches to the correct socket. No problems so far with this, however I have multiple weapons that occupy the same slot and when they get stowed they overlap each other. Without some spaghetti code I can’t really think of a way to make sure only one weapon of that type is occupying that given slot. I have 3 slots, Hip, Back and Shoulder.
BPs for ref.
When I pickup the weapon
When I stow the weapon to the socket