Hello,
I am very new with Unreal. I am trying to create a game where a player steps on 8 tiles of the same color and that activates for certain elements in the game like trees to destroy themselves and then spawn as a new object. I cannot figure out how to get the destroy/spawn to occur after all 8 tiles have been stepped on? I have been able to get it to work with individual tiles. I was trying to follow along with this but it did not work out Activate Triggers - Blueprint - Epic Developer Community Forums . Thanks