I am deving a game for mobile. I have several buttons in hud that can be tapped. The problem is that you can only use one at a time. i.e. if you are attacking and want to use a potion, you have to stop attacking and then tap the potion button. This isn’t the usual behavior in mobile games. usually, you can hit more than one button. I’ve been looking around and I can’t find any setting that would change this. any ideas are appreciated!
There is a multi gesture option for most devices - however some do not support this…
In UMG which is probably where your button is, disable IsFocusable
It essentially works like consumeinput on input buttons, so once you toggle it off the other inputs are free to be activated.
This is excellent! Ill give it a shot in the morning and report back. To confirm, yes this is in UMG but all of the buttons are in one widget (my primary HUD). Would disabling is focasable affect the entire widget? Thank you for the suggestion!
Its a button thing/option so you probably need to toggle or for every UI element you added that isnt something you can click while isolating inputs…
Youre a genius! Thank you!
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