I’m trying to create a different server target but when I generate the project files I get this error:
UnrealBuildTool Exception: ERROR: Not expecting project Ue4/Engine/Intermediate/ProjectFiles/UE4.xcodeproj to already have a target rules of with configuration name Server (UE4AltServerTarget) while trying to add: UE4ServerTarget
It sounds like I can only have one target that specifies the TargetType.Server. I wanted to keep the dedicated server target in conjunction with this new server target.
It looks like I might have to modify the build system to support both server targets.