So I don’t know much at all about rigging and importing your own working character in UE4, I just thought it would be cool to import a character so I have something else to look at besides the default blue guy. So I downloaded a rigged character and when I go to import it the bar loads up to 75% then fails with the error “Multiple roots are found in the bone hierarchy we only support single root bone”. Is there an easy or quick way to fix something like this without going too in depth with whatever I have to do because I don’t care about it THAT much, just something that would be cool to do.
Here is the character in Blender -
Any help would be much appreciated!