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multiple players each with unique changing height value driving fall animations

I have multiple players on a map, each with a unique value that is height. depending this value, the appropriate fall animation is played.

I have created multiple animation blueprints. I am testing with 2 players (ai and me).

So far the anim notification seems to play for the ai player only. my main character doesn’t seem to receive any notifications.

what is the appropriate way of going about this? what if I need to add additional players?