Multiple playable characters that is given to a player on game start

So, I am trying to create a game somewhat like SCP: Secret Laboratory and on game start there will be lets say 5 different ‘classes’ that will be given to the player on game start that is chosen from a pattern for example 121341235 (each number representing a different playable class) and each class will start will start with nothing while other classes will spawn a few items

Could you clarify how that would work in more detail.

When we start the game for the:

  • 1st time, start as class 1
  • 2nd time, start as class 2
  • 3rd time, start as class 1 again
  • after playing as class 5, next time we play, we play as class 1

on game start there will be lets say 5 different ‘classes’ that will be given to the player

Or, the player controls 5 characters at the same time 1|2|1|3|4 in the first game, and 1|2|3|5|1 in the 2nd game?

Ok sorry about the confusion
The game is a multiplayer game with different classes for example (a inmate and a guard) and each character has different UI and starter items while each class can not be chosen by the player and is chosen by the console with the spawn pattern being ( inmate, guard, inmate, inmate, guard, guard) and so on