Good day to everyone reading this, I’m trying to make a puzzle that triggers the box to disappear upon each of the bottles being placed in the corresponding places. While the first part works I cant figure out how to get them placed to affect the other blueprint.
Little More Information:
Each of the bottle placements are different instances of a single blueprint.
I’m using Data Assets for the pickups
I feel like this is similar to this post - Unlocking door with multiple keys but I’m not really understanding their solutions and how arrays work in that example.
Thanks for any help