Is anyone using multiple Paragon charcters in the same project in UE5.4?
I’ve started my learning a few weeks ago and made a basic single player with one char, but now i’m trying to use multiple and every time i add more than one of the characters from the marketplace the editor crashes constantly just by opening the character blueprints(defualt ones on clean projects).I’m pretty sure i’m messing something up because i’ve been reseraching this issue for some days now and can’t find anything concrete about it.Can anyone tell me if this can be done or if some of the characters are really “broken”?
I mentioned this a few post back. The problem is with the material parameter collection. The one with the word global should only have 1 instance in the whole project, and not imported instance per character. The error comes from cloned guids that crash the engine.
Delete all references of cloned collections and one by one replace them with the one instance that you will finally leave as the only global mat collection.