Multiple Overlaps

I was wondering how you can overlap a character or anything else for that matter, using several different projectiles and melee weapons? It seems was though you would only have 2 ways of doing it in a character blueprint. See attachment. Is there a certain overlap function in unreal that can handle multiple casts?

Thanks in advance.


These are 2 events, that get called on the “Begin” of the overlapping and return only 1, the new actor entering the area
otherwise you can check ““Get overlapping actors”” Get Overlapping Actors | Unreal Engine Documentation
Or manually check if an actor is in the overlapping with "is Overlapping actor" Is Overlapping Actor | Unreal Engine Documentation

Hi Est_engine,

Much appreciated. I’ll check that documentation out. Thanks