Multiple Objects Revolving Around A Rotating Actor

Hi there, so I was testing it a little bit out and ‘CombineRotators’ seems to be the correct solution. The problem with the spinning thing has probably to do with my setup and how this works in the construction script…

Apparently, when I grab the rotation and start moving it, instead of combining the Rotators only once it seems to continuously add the respective value as long as I hold onto the rotation, which results in a spinning effect… Here’s a gif that shows this problem:

136417-spinning.gif

Maybe you know a solution to this problem as well?

Thanks again, you are really helpful!