As above, is it possible to have different navmesh recasts using different options. different cell size etc?
I have huge NPCs that require a lot less precision than my normal/tiny ones.
Thank you in advance!
As above, is it possible to have different navmesh recasts using different options. different cell size etc?
I have huge NPCs that require a lot less precision than my normal/tiny ones.
Thank you in advance!
Fixed, there are options but not in the in files. Instead, they can be changed under every bounding volume!