Multiple Nav Bound Volumes

the problem is that there is only one large world that has all of these Volumes in them. I think perhaps I worded my question wrong. I have one large outdoor area and multiple Bounds laid across it. My problem is that the characters that I had assigned to these area were not moving with their own assigned A.I. trees. Funny thing is that after I gave them all the same A.I. tree they all do what they should my worry now is that when the attack sequence is activated for one that all will attack/chase the character even though my player controlled character is no where near them.