Multiple Lights - One switch

I’m currently trying to have one switch activate all my lights in a room by communicating 2 blueprints together, so far when i press the button, only the last light i placed will activate, Please can anyone help. I’ll add screenshots of my current blueprint setup for my switch and for my lights.

You first get all the lights.
Then you just do something with the first light, and leave the rest to do nothing.

Using get, and giving index 0 gives you just the first in your array of light.

You need to do a loop

Blueprint interface ?:slight_smile: