Multiple issues with UE 5.1 under macOS, help.

Same kind of issues on Mac mini M1 16 Ventura,
found a quick fix UnrealQFEInstaller that resolved some issues,
quick search to reference it in this post led to

Tech Note - QFE: Multiple updates for Mac fixes in UE 5.1

This article was written by Laura B

This QFE available at CL23230400 addresses multiple issues with Mac builds in UE 5.1:

  • Removed Apple Silicon from default build architectures if installed from Epic Games Launcher, as it is not yet supported in UE 5.1 as a default option. Apple Silicon native build will be available in UE 5.1 through Epic Games Launcher at a later time, but for now please build from GitHub
  • Fixed a Mobile Preview crash on Mac when Mobile Deferred is enabled and Preview Rendering Level set to iOS Shader 3.1
  • Fixed an issue that was preventing movable lights from properly casting light on Mac

The original link where I found this file

the Github link has a bad reference now