Multiple issues with UE 5.1 under macOS, help.

Hello guys, I have some updates for you all. Looks like almost all issues that i mentioned back in December were fixed in UE 5.2 Preview (Let’s hope nothing breaks when it’s released.)

In addition to what I posted, there are even more fixes and changes in the engine.

Changes that I personally found:
Subsurface Profile Shaders are finally fixed. The only stable version of the engine with which it was possible to create a realistic face with SSS is 4.27, since the release of UE5, skin rendering was not displayed correctly.

Media Player now sees webcams and microphones on Mac. Interestingly, this did not work even on engine version 4.27 (which, until recently, was the most stable version), but the engine does not yet see external capture cards.

So far, there are 2 problems that I found in preview 5.2 is that the editor does not release the cursor after PIE was closed and the Editor asks for access to the documents folder too often, about 10 times (I guess the only way to get around this problem is NOT create projects in the Documents folder)

Thanks to everyone who left comments and promoted the topic, I think thanks to you and everyone else who was not silent, Epic Games drew attention to us. Here is the screenshot of the basic third person template. As you can see it looks great on M1 Max chip.

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