Looking to have multiple imperfections added to my material. Just don’t really know how to do a branch or switch etc within a material.
This is how I have one ‘mud stain’ setup so far.
Looking to have multiple imperfections added to my material. Just don’t really know how to do a branch or switch etc within a material.
This is how I have one ‘mud stain’ setup so far.
You can just add another lerp after the first, that’s the standard way of doing it ![]()
So the lerp would blend the two imperfections? Correct? (Im new)
Is there a way to have it randomly select one perfection or another so I could have many imperfections that randomly appear throughout the material to give it variance?