Looking to have multiple imperfections added to my material. Just don’t really know how to do a branch or switch etc within a material.
This is how I have one ‘mud stain’ setup so far.
Looking to have multiple imperfections added to my material. Just don’t really know how to do a branch or switch etc within a material.
This is how I have one ‘mud stain’ setup so far.
You can just add another lerp after the first, that’s the standard way of doing it
So the lerp would blend the two imperfections? Correct? (Im new)
Is there a way to have it randomly select one perfection or another so I could have many imperfections that randomly appear throughout the material to give it variance?