Hey everyone. I’m working on a project for a client. I’m creating a large scale/open world landscape, there will be multiple medium and small islands for players to explore…To get the best results i’m using World Machine…But a thought occurred, Can I import multiple height maps into UE4?..(One alternative was to import the smaller islands as .FBX’s)…But i’d prefer the height map option if possible. (And I know I can’t use the terrain material I create for the landscape on static meshes)
I checked out the Elemental demo, it seems the art team did exactly what I thought about the FBX (obj’s or whatever they used)…That being said they obviously didn’t use a normal terrain material setup… I checked out the material for those pieces of terrain…Yeah, I’m pretty good with the material editor…But that was waaaaay over my head!
Thanks in advance for the help!