I’m running UE4 on a system with 2 GPUs. One is an integrated GPU and the other is an actual add-in GPU. The system seems to switch between the two at times. Is there a way to get UE4 to display which GPU it’s running on? There’s probably a control panel setting, somewhere, that lets me choose which one is active, but I haven’t found it.
I found it in the output log. It’s in the “LogD3DRHI” section of the log when the game starts up.