I have 3 screens, two are running on a separate GPU. If UE 5.1 displays a popup on the screen with the other GPU it crashes. I have a 3080 on my main monitor and 1080 on the other two. So it seems UE 5.1 can’t handle displaying windows across multiple GPUs.
Seems multiple GPUs would be a common thing when working with a tool like this. Does anyone else experience this?
It’s worth noting that using multiple GPUs can be a complex thing, and sometimes it’s not well supported by some applications or engines, especially if the application is not designed to take advantage of the multiple GPUs.
A few things you can try to resolve this issue include:
Try disabling one of the GPUs and see if the issue still occurs.
Check if there are any updates for the GPU drivers.
Check the UE log files for more information about the crash.
If the problem persists, you can try to file a bug report with Epic Games.
Thanks @EliasWick
I assume the crash reports go to Epic and they review them.
I just installed the new GPU and this didn’t happen before.
If I keep all the windows on one screen, the app doesn’t crash, but if lets say I import a fbx file and the popup dialog with import issues apear on a screen controlled by another GPU, then it will crash the application.