I made a bunch of custom floor meshes, only to realize they are compatible with a subset of existing content.
The architectural guidelines document specifies that the standard is 24cm (+12cm / -12cm), but there appear to be a number of floor assets which are 16cm.
These floor pieces aren’t quite visually compatible when seamless integration is desired, creates implementation path branching, and diverging standards.
I suppose the blueprint could internally compensate one way or the other with a scale of roughly 1.5 or 0.666. But is 24cm indeed the preferred default?
Any information about the varying flooring standards? Why and where one would be used over the other? Is this simply a result of legacy and new asset standards?