Quick question, I have a selection of buttons on a menu and I have assigned spawned actors to them. At the moment when you press a button an object is spawned. If you press it again its destroyed and if you press another button another object is spawned and the previous destroyed. This all works fine.
The issue I have is when you press a button its actor is spawned, if you then go on to another and return to a button or the same button twice it needs to be pressed twice ( I am guessing it continues where it left off with the flip flop)
Nice one, thanks for that. It seems to be much more stable and consistent now.
The only other issue is the double clicking. Button A & B, when I click A, the A actor is spawned. When I then click B, the A actor is removed and I have to click B again to spawn the B Actor. If I then click A, the B actor is removed and I have to again click again to spawn the A actor.