I only use 1 unique playeCharacter for all 3 maps in the game
Every enemy is different, every enemy use a unique gun with a unique bullet
I have 3 maps
in MAP 1 there is only ENEMY 1
in MAP 2 there is only ENEMY 2 and sometimes ENEMY 1
in MAP 3 there is only ENEMY 3 and sometimes ENEMY 1 or ENEMY 2
the problem is in MAP 2 ,this is the blueprint of the PlayerCharacter, when I try to cast the bullets,
however i got this error
How can I configure with blueprints something that allow my PlayerCharacter receive different bullets from different quantities of enemies at different times and different maps?