Hello, Sorry to bother you all but I have a problem and I’ve searched everywhere and I cant find the answer to control multiple characters with different controllers.
So I’ve tried in the level blueprint to possess a pawn that is linked to my character and assigning it with a get player controller node but that didn’t work.
I’ve tried just making the logic in the character BP itself and put the index to 1 but again no go.
I’ve tried creating a player node and then enable input in that same character and again no go.
I really don’t understand the logic that is needed to make a second controller posses a different character. Can someone help me out please?
thanks in advance