Hi all,
I’m a newbie at Unreal 4 engine, and what I’ve currently accomplished is a simple, auto-generated collider for a box which then then triggers a scripted event upon OnComponentHit with actor. My problem is that I want to add more colliders to this box that I can use to trigger different events with, yet I have no idea how to do this. I know how to create custom colliders with blender, but I don’t know how to have different ones trigger different events. Any ideas?
Thankful for all help!