I have been messing arround with Unreal 4 for a little bit, but I have found a weird bug in my Movement mechanics.
Context: With Left-Click I toggle between two Characters and with a Right-click I order the selected one to go to a given location. I use “Simple Move to Location” (see photos attached)
Problem: If the first character is still moving when I swich to the second character, the first stops and the second goes to the destination of the first
I have tried to use the “Possess” node to set back the default AIController to the character when deselected, but this does not change a thing.
Does someone have the slighliest idea of what may I be doing wrong?
Thanks a lot!