In my project, the control is made by the buttons on the widget (I dont need moving component from character BP. So i created my own actor), and in order to see the world, I have two cameras in one actor. 3D and Orthographic. I am moving actor. At the moment, I can’t figure out how to posses the player into one of the cameras at the beginning of the level. And then in the process - switch between cameras.
Need your support:(
I’m trying to use Set View Target With Blend, but I can’t get the correct camera input.