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Multiplayer without LAN - Blueprint

I searched a lot about multiplayer on Unreal but it’s very confusing. I would like to know how to implement multiplayer mode with servers (AWS) for example. In blueprint. No local servers (I think LAN is spoken), I want multiplayers for people from around the world to play with other people.

Fyi: http://twelvelightyears.tumblr.com/post/160743406685/tech-talk-multiplayer-server-hosting